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Modifing Undead buildings

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Hello, I'm using Mdlvis and War3ModelEditor. When i add anything to an undead building model the undead birth animation shows up in portrait and while selecting where to place the building that you're desiring to build.
How can i fix that?
warcraft-iii-reign-of-chaos-20040902023920421.jpg
 
It has to do with attachment visibility animations. Probably one of those tools is not saving it correctly.

The attachment you seek is called BirthLink, it adds the birth common model during birth animation.

You could try going into magos and copy the visibility keys of that attachment and write them into a text file. Afterwards do all your edits and finaly repaste them back in magos.
 
The attachment you seek is called BirthLink, it adds the birth common model during birth animation.
Yes, that seems to be the problem.

You could try going into magos and copy the visibility keys of that attachment and write them into a text file. Afterwards do all your edits and finaly repaste them back in magos.
I tried copying the visibility keys of the original existing geoset to the attachment that i added but still had the same problem.
 
Level 22
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Sep 7, 2013
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Did you use the "optimize/linearize" function in Mdlvis?
That may be the cause of your problem since this function makes everything linear, even visibility.
Check if the animation mode for the visibility is set to "linear". If it is, then change it to "none".
 
Did you use the "optimize/linearize" function in Mdlvis?
That may be the cause of your problem since this function makes everything linear, even visibility.
Check if the animation mode for the visibility is set to "linear". If it is, then change it to "none".

No i didn't.
Guys stop guessing pls. If you wanna help me solve this problem, open your software take the ziggurat model for example and attach a new geoset to it then copy that visibility stuff and if u come to solve the problem upload some screenshots. Thank you.
 
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