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Model Wip junk or?

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Em!

Em!

Level 25
Joined
Jan 9, 2004
Messages
635
My first try at *almost* modeling from scratch, i stole the torso from jaina as i couldn´t do the boobs properly.

It was originally suppose to be a tauren female but i don´t know i didn´t even read the oinkerwinkler´s tutorial properly i just rushed through it :eekani: .
if my eyes don´t decieve me i think its atleast something or a good first try.
Im really tired now i cant even see properly due to lack of sleep, i didn´t sleep last night gotta try and rest this night.

Edit: Hahahaha, well i´ll replace the head later, that sure is funny. Wasn´t serious with the skin just wanted to see the layouts, the head is extremly messed up.
uvmaptd2.jpg

Ms oinker pwns you!!
I can also see now that i need to move the left arm a little closer.


While im at it i don´t want to post too many threads, i don´t remember adding that emitter, how do i remove it?
wc3scrnshot022107043143fw1.jpg
 

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Last edited:
Level 45
Joined
Jun 3, 2005
Messages
6,982
thats..REALLY freakin weird..
i ..suggest you dont use oinkers and wait for this new hot thing im drooling at:
Mmmmmmmm

and open the model when its in mdl and try to remove something at the bottom of the file that looks like this:
JASS:
ParticleEmitter2 "BlizParticle02" {
	ObjectId 108,
	static Speed 100,
	static Variation 0,
	static Latitude 29.5,
	static Gravity 0,
	Visibility 12 {
		DontInterp,
		33: 0,
		3100: 0,
		5467: 0,
		10633: 0,
		13533: 0,
		15033: 0,
		19067: 0,
		23767: 0,
		29033: 0,
		31233: 1,
		32400: 0,
		34000: 0,
	}
	LifeSpan 1,
	static EmissionRate 40,
	static Width 80,
	static Length 40,
	Additive,
	Rows 8,
	Columns 8,
	Head,
	TailLength 1,
	Time 0.5,
	SegmentColor {
		Color { 0.505882, 0.505882, 0.505882 },
		Color { 0.498039, 0.498039, 0.498039 },
		Color { 0.505882, 0.505882, 0.505882 },
	},
	Alpha { 255, 212, 0 },
	ParticleScaling { 29.8, 44.6, 63.7 },
	LifeSpanUVAnim { 0, 32, 1 },
	DecayUVAnim { 33, 63, 1 },
	TailUVAnim { 0, 0, 1 },
	TailDecayUVAnim { 0, 0, 1 },
	TextureID 4,
	Translation 1 {
		Bezier,
		26133: { 0, 0, -30.092 }, 
			InTan { 0, 0, -29.2072 }, 
			OutTan { 0, 0, -20.0614 }, 
	}
 

Em!

Em!

Level 25
Joined
Jan 9, 2004
Messages
635
Can´t convert it back :/

1st one ParticleEmitter2 "BlizParticle01smoke" {
2 nd ParticleEmitter2 "BlizParticle01fireattack" {

I try deleting the seconds one first but i couldn´t convert it back then i tryed deleting the whole thing stil the same.
Always the same response unexpected gap.
 

Deleted member 126647

D

Deleted member 126647

Open the model in Magos, go to the Node Manager, and delete the particle emitters you see there.
 

Deleted member 126647

D

Deleted member 126647

Attach the file here. I'll take a look.
 

Deleted member 126647

D

Deleted member 126647

Try now .
 

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  • WHunter.mdx
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Em!

Em!

Level 25
Joined
Jan 9, 2004
Messages
635
This is a conspiracy, i swear i saved aswell blah anyway thx i repped u.

*sight* im getting more errors, when the same unit walks the dissipate sound fx is heard i removed the animation but that didn´t help much.
 
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