• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!

model translation - need help

Status
Not open for further replies.
Level 2
Joined
Sep 14, 2007
Messages
17
this has to do with modeling, not spell creation...dont move this thread :D

but anyways, I am using the model of spirit of vengeance's missile in a spell (based on carrion swarm), but when i cast it it shoots out buried halfway in the ground.

so to fix this, I opened the model using war3modeleditor, saved it with a different file name, selected all the points of the model, and translated it on the z axis -75 units.

This gave me the desired effect for the model itself, but it DID NOT translate the blue glow effects (guess they are called textures?) the model uses. How do I translate these -75 units on the z axis as well? (im a noob as far as model editing goes, sry)

thanks
 
Status
Not open for further replies.
Top