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model translation - need help

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Sep 14, 2007
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this has to do with modeling, not spell creation...dont move this thread :D

but anyways, I am using the model of spirit of vengeance's missile in a spell (based on carrion swarm), but when i cast it it shoots out buried halfway in the ground.

so to fix this, I opened the model using war3modeleditor, saved it with a different file name, selected all the points of the model, and translated it on the z axis -75 units.

This gave me the desired effect for the model itself, but it DID NOT translate the blue glow effects (guess they are called textures?) the model uses. How do I translate these -75 units on the z axis as well? (im a noob as far as model editing goes, sry)

thanks
 
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