- Joined
- Jun 27, 2010
- Messages
- 2,769
non-reforged
Hey, I need some kind of human bulding that serves as a floating airport. It is meants to move through the air. I wouldn't use "fly", because I would imagine it like something else.
It has:
- a platform on top
- on the top, around the platform has rooftop team-colored bricks. It it slightly bent downwards
- on the sides in has 4/6 holes/hangars/hangar entraces for taking off
- the bottom has 4 spinning turbines
- on the sides above the hangar entreances, it has 4 protruding lanterns/lights and slightly bent towards the sky (like anternnaes)
animations:
birth - first the turbines, then the rest
stand - the turbines always spin
death - it falls from the sky with smoke particles from the turbines, which stopped spinning, and slightly changes angle and explode at the end
portrait - same as stand but with camera and team color background visible
decay - nothing
Other things that i can do by msyelf but if you want:
- attachment points - origin, overhead, spire first,sprite second, sprite third
- portait with team color
- collision shape
+rep +credit,
Hey, I need some kind of human bulding that serves as a floating airport. It is meants to move through the air. I wouldn't use "fly", because I would imagine it like something else.
It has:
- a platform on top
- on the top, around the platform has rooftop team-colored bricks. It it slightly bent downwards
- on the sides in has 4/6 holes/hangars/hangar entraces for taking off
- the bottom has 4 spinning turbines
- on the sides above the hangar entreances, it has 4 protruding lanterns/lights and slightly bent towards the sky (like anternnaes)
animations:
birth - first the turbines, then the rest
stand - the turbines always spin
death - it falls from the sky with smoke particles from the turbines, which stopped spinning, and slightly changes angle and explode at the end
portrait - same as stand but with camera and team color background visible
decay - nothing
Other things that i can do by msyelf but if you want:
- attachment points - origin, overhead, spire first,sprite second, sprite third
- portait with team color
- collision shape
+rep +credit,
Last edited: