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Model Messed Up In Magos

Level 1
Joined
Oct 9, 2025
Messages
1
Hello, i just converted a model from blender and open it in magos, it was fine in .mdl but when i convert it to .mdx some vertice seem unattached.

I try to check the .mdx in mdlvis all vertices are attached.

I try to open the .mdx in retera and it was ok, so i try to import and open it in game, everything is fine.

So what's wrong with magos, can someone tell me?, it never happened before.

here is left side Retera, right side magos
IMG_20260119_071637.jpg

In game view
IMG_20260119_071611.jpg
 
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