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model invisible no matter what

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One of 3 possible causes... Ordered from most to least likely...
  1. Texture paths of imported textures are wrong.
  2. One or more imported textures are corrupt in some way.
  3. The model is corrupt.

Well here's the texture paths, there identical to the instructions and its hard to believe the model would be corrupt and still be approved

Screenshot (151).png[
 

Dr Super Good

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Model works perfectly for me. Make sure your unit is correctly using the model (references the correct path to the model).

I have attached a map with the model correctly imported. When I load this map in World Edit and in-game the model appears to work. If the model does not appear to work for you then something must be wrong with your WC3 installation/settings.
 

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Dr Super Good

Spell Reviewer
Level 64
Joined
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Messages
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Also, remember that you have to restart the map editor and game after importing before they will show up. This is because WC3 and it's editor hash assets for faster accessability on first use.
You only need to do this if you try to use the model before saving the map after importing the assets.

This is the quickest way to import and use.
Import -> Save -> Use​

The other way is much longer.
Import -> Use -> Save -> Close Editor -> Open Editor -> Open Map​

This should also apply to skins. As long as you only use the asset after importing and saving it will show up immediately.

The reason is because the asset is only added to the search path after the map is saved (when it becomes part of the map). Using the asset before you save will cause it to search for the asset and fail to find it (as it is not in the map or in the search path) and so return that it is missing. Since the editor caches assets for performance you will need to restart it if this happens in order for the asset to appear working in the editor.
 
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