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mix-and-match skills?

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Level 2
Joined
Dec 23, 2007
Messages
23
hi all,

any idea how i can get players to choose thier own (levelable) skills by buying them from the market???

I already know u can make a hero have a certain skill after buying an item from a shop with the same name (with help of triggers of cos) buts that not i want... i want it such that after buying a skill, the hero still needs to use skill points (those that heros get when they level) in order to really have it...

erm... am i making any sense???

eg lets say i wan a blademaster to have windwalk/critical/bash... so i'll go buy these skills... but i wun get to use them straight away... i'll have 1 skill point (since i'm only level 1) and i only get to put 1 point into 1 of them... i also know that i can make it such that every time i level 1 get 1 wood (which i can use to buy upgrades for skills) but i also don't want that cos it's too much a hassle to keep goin back to a shop....

anyone can help???

gabjus
 
Level 5
Joined
Jun 28, 2008
Messages
127
I don't think it's possible. Sorry.

You could easily just charge them gold for the skill.
 
Level 13
Joined
Jan 18, 2008
Messages
956
It is possible, because games like Custom Hero Line Wars has this system. Haven't you tried creating a trigger like this?:
  • Events:
    • Unit - A unit adquires an item.
  • Conditions:
    • (Item-type of (Item being manipulated)) equal to "Critical Strike"
  • Actions:
    • Hero - Learn skill for (triggering unit): Orc Blademaster "Critical Strike"
    • Item - Remove (Item being manipulated)
 
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