Heya, folks!
So today, I was able to successfully create a custom spell that spawned an Ancient Protector from ground cast. The spell it is based off of is Flame Strike.
However, in-game, I encountered something strange: I could not see a ground-target icon or any mouse icon whatsoever when the spell was selected. Here's the image:
To understand what I am talking about, here's a comparison of what I should be seeing (or something equivalent, such as a "hand" icon):
My point being: How would I go about fixing this strange bug so that I see a blue circle on the ground or something akin to it?
Oh, and BTW: Because of my use of a wisp dummy unit, I was just wondering how I would be able to kill the wisp if it fails to "build" the Ancient Protector (pathing issues or something blocking it). If I use the action "Unit - Kill (Last Created Unit)," it would kill the Ancient Protector, even if it was successful at being constructed.
Here's an image of my trigger:
So today, I was able to successfully create a custom spell that spawned an Ancient Protector from ground cast. The spell it is based off of is Flame Strike.
However, in-game, I encountered something strange: I could not see a ground-target icon or any mouse icon whatsoever when the spell was selected. Here's the image:
To understand what I am talking about, here's a comparison of what I should be seeing (or something equivalent, such as a "hand" icon):
My point being: How would I go about fixing this strange bug so that I see a blue circle on the ground or something akin to it?
Oh, and BTW: Because of my use of a wisp dummy unit, I was just wondering how I would be able to kill the wisp if it fails to "build" the Ancient Protector (pathing issues or something blocking it). If I use the action "Unit - Kill (Last Created Unit)," it would kill the Ancient Protector, even if it was successful at being constructed.
Here's an image of my trigger: