Hi there, this might sound like a noob trigger question - but that is because i am.
here is a trigger:
the red circle shows where it is on the mini-map, and the arrow pointing to actually where it is on the map.
I'm not sure how this happened, but the camera bound seem to be way off somehow.
any help would be appreciated and if you need me to explain it better then just ask!.
here is a trigger:
-
SelectHero1
-
Events
-
Unit - Paladin 0004 <gen> Begins casting an ability
-
-
Conditions
-
((Triggering player) Equal to Player 1 (Red)) and ((Ability being cast) Equal to Select )
-
-
Actions
-
Trigger - Turn off Hero1 <gen>
-
Trigger - Turn off Untitled Trigger 003 <gen>
-
Selection - Clear selection for (Triggering player)
-
Camera - Set the camera bounds for (Triggering player) to (Initial camera bounds)
-
Camera - Apply Camera 003 <gen> for (Triggering player) over 2.00 seconds
-
Unit - Change ownership of (Triggering unit) to Player 12 (Brown) and Change color
-
Unit - Create 1 Paladin for (Triggering player) at (Center of Spawn1 <gen>) facing Default building facing degrees
-
Camera - Extend the camera bounds for Player 1 (Red) west by 200.00, east by 200.00, north by 200.00, and south by 200.00
-
Trigger - Turn on Untitled Trigger 002 <gen>
-
Trigger - Turn on Untitled Trigger 004 <gen>
-
-
-
Camera - Set the camera bounds for (Triggering player) to (Initial camera bounds)
-
Camera - Set the camera bounds for Player 1 (Red) to (Region centered at (Target of HERO1 <gen>) with size (0.01, 0.01))
the red circle shows where it is on the mini-map, and the arrow pointing to actually where it is on the map.
I'm not sure how this happened, but the camera bound seem to be way off somehow.
any help would be appreciated and if you need me to explain it better then just ask!.
