Moderator
M
Moderator
18:55, 17th Oct 2008
Pyritie: Dude, wtf is with that poly count. Texture needs a lot of work. The glass should be Unshaded. Heck, the shader is weird all over the place. Please fix this. Oh, and part of the model is underground. Why is the metroid spazzing inside anyway?
26th Oct 2008
Pyritie: Changes not made, resource rejected. If you ever get around to fixing this, feel free to resubmit it.
Pyritie: Dude, wtf is with that poly count. Texture needs a lot of work. The glass should be Unshaded. Heck, the shader is weird all over the place. Please fix this. Oh, and part of the model is underground. Why is the metroid spazzing inside anyway?
26th Oct 2008
Pyritie: Changes not made, resource rejected. If you ever get around to fixing this, feel free to resubmit it.