- Joined
- Feb 7, 2005
- Messages
- 409
Metal Gear Multiplayer, by: Teldrassil,
Inspired by: Metal Gear Maze by - Los_Tacos
http://www.hiveworkshop.com/forums/resource.php?t=78171&prev=s=Metal&d=list&r=20
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Goal:
This game is about tactics and espionage.
The goal is to be the last one remaining in a classic elimination mode.
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Features:
All abilities are hotkeyed with.. (Q) (W) (E) (R) (T) (D) (F) or (G) except for build, which is (B)
there are 3 constructs, (Proximity Mine, Sentry Turret, Sentry Camera)
5 Physical Abilities (Run, Move Silently, Strangle, Jump, Cripple)
5 Weapon Abilities (Controlled Rocket, Shotgun, Piercer, Grenade, Smoke Bomb)
2 Equipment Abilities (Flare, Sticky Camera)
Vision is only givin infront of your unit, meaning it is much easier for an enemy to sneak up on you.
All players have the Shadow Meld and True Sight abilities (true sight is very short range)
Spotlights patrol the map, revealing anyone they see (does not grant vision, but detects invisability).
Traps are set up in the map, more will be added, current traps are either pillar of flame or spike traps.
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Version and Misc:
Beta v.1.0.1
-Fixed Multiplayer (I hope)
This is a very early version of the map, just to test the basics and the general idea. Ideas and bug reports are welcome.
Also, model files and custom terrain tiles and doodads to suit the Metal Gear feel would be welcomed.
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Creds:
Models:
Sentry Gun - Domokun
Spells:
Grenade - ThredNThrash
Non Triggered Jump - MjhaL
-Teld
Inspired by: Metal Gear Maze by - Los_Tacos
http://www.hiveworkshop.com/forums/resource.php?t=78171&prev=s=Metal&d=list&r=20
------------------------------------------------
Goal:
This game is about tactics and espionage.
The goal is to be the last one remaining in a classic elimination mode.
------------------------------------------------
Features:
All abilities are hotkeyed with.. (Q) (W) (E) (R) (T) (D) (F) or (G) except for build, which is (B)
there are 3 constructs, (Proximity Mine, Sentry Turret, Sentry Camera)
5 Physical Abilities (Run, Move Silently, Strangle, Jump, Cripple)
5 Weapon Abilities (Controlled Rocket, Shotgun, Piercer, Grenade, Smoke Bomb)
2 Equipment Abilities (Flare, Sticky Camera)
Vision is only givin infront of your unit, meaning it is much easier for an enemy to sneak up on you.
All players have the Shadow Meld and True Sight abilities (true sight is very short range)
Spotlights patrol the map, revealing anyone they see (does not grant vision, but detects invisability).
Traps are set up in the map, more will be added, current traps are either pillar of flame or spike traps.
--------------------------------------------------
Version and Misc:
Beta v.1.0.1
-Fixed Multiplayer (I hope)
This is a very early version of the map, just to test the basics and the general idea. Ideas and bug reports are welcome.
Also, model files and custom terrain tiles and doodads to suit the Metal Gear feel would be welcomed.
--------------------------------------------------
Creds:
Models:
Sentry Gun - Domokun
Spells:
Grenade - ThredNThrash
Non Triggered Jump - MjhaL
-Teld
Attachments
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