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Melee with Ranged Autocast

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Feb 6, 2008
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Is it possible to give a melee unit a ranged autocast?

I'm trying to give a unit with the Bloodfiend model a ranged searing arrow autocast that has maxed projectile speed and using the TrapFire doodad as the projectile animation.

I'm pretty sure it can be done with triggers, but I'm wondering if it's also possible with just the Object Editor.
 
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