- Joined
- Mar 16, 2006
- Messages
- 3
Ok, First, let me introduce myself, i'm cronodevir, i just bought warcraft 3 a few days ago for the first time, and id say i love it very much. I am planning a map already, epic in scale, which will prolly take a long why to be 'complete', so here's the plan...
Concept
There will be 4 [undecided] Players with the basics needed to build a standard army like in any melee game. And this will be becasue the lord of the land has opened a challenge on his land, anyone who can conqure it in whole, will recive it as a reward. So player would build up a nice little army, whilst leveling his Hero up to 50 [undecided], and he will comence to defeat the other players, while also defending himself from random creep attacks [the land lord will of course be trying to stop you with his own minions] And after you have beaten the other players [this is where the rpg elemnt coems in, and wether i decided to make it 8 players with 2 or 4 player teams] The land lord will give you a few tests to see if your really fit to be lord of the land. [here is basicly where unit production and the melee element ends] And there will be other optinal quests you can do for major item rewards.
In the end, your hero or party of heros will have to fight the lord of the land himself in a big epic battle [this event will not happen untill your hero s atleast lvl 45 or 90% of total levels, or when all of the parties heros are like this]
A few of the features will be respawning quests,items,creeps so the map will almsot always be full of fauna and maby even some flora
The size is 256x256 of course, and i ahve already started on some of the terrain and monster placement, and i am investigateing the trigger system, though, i will porlly still ask tons of questions about triggers.
This map will be single player and multiplayer hopefully. The RPG section will not start until there is on player left or 1 team left. So you could play single player with just yourself and imediately jump into the rpg section.
Well, this is the general concept and plan, what do you guys think?
Concept
There will be 4 [undecided] Players with the basics needed to build a standard army like in any melee game. And this will be becasue the lord of the land has opened a challenge on his land, anyone who can conqure it in whole, will recive it as a reward. So player would build up a nice little army, whilst leveling his Hero up to 50 [undecided], and he will comence to defeat the other players, while also defending himself from random creep attacks [the land lord will of course be trying to stop you with his own minions] And after you have beaten the other players [this is where the rpg elemnt coems in, and wether i decided to make it 8 players with 2 or 4 player teams] The land lord will give you a few tests to see if your really fit to be lord of the land. [here is basicly where unit production and the melee element ends] And there will be other optinal quests you can do for major item rewards.
In the end, your hero or party of heros will have to fight the lord of the land himself in a big epic battle [this event will not happen untill your hero s atleast lvl 45 or 90% of total levels, or when all of the parties heros are like this]
A few of the features will be respawning quests,items,creeps so the map will almsot always be full of fauna and maby even some flora
The size is 256x256 of course, and i ahve already started on some of the terrain and monster placement, and i am investigateing the trigger system, though, i will porlly still ask tons of questions about triggers.
This map will be single player and multiplayer hopefully. The RPG section will not start until there is on player left or 1 team left. So you could play single player with just yourself and imediately jump into the rpg section.
Well, this is the general concept and plan, what do you guys think?