- Joined
- Sep 4, 2016
- Messages
- 116
I'm facing an issue on my map sometimes when playing against standard AI (standard melee teams), when one Computer player is Night Elf. The map is a modified version of Deathrose, so I'm sure this could be replicated in that map. The Night Elf team sometimes blocks itself in with its Moon Wells, significantly handicapping the team. I thought I might be able to fix this by changing the pathing map of Moon Wells to that of altars, but then they just don't build any Moon Wells. Any other ways I could deal with this without having to significantly modify the shape of the starting location?