(29 ratings)
He did.One question, how much attachment points your building have? and can you say me names of it?
the mdl files are missing. therefore the models doesnt work inside the game.
in order to work models need mdl files. fortunatly i could find an mdx to mdl convertor. though it would be easier if the models came with both files.
the object editor only supports mdl files. even if i choose an mdx file the editor stilll say mdl. i have the latest version of the game as well.
wrong, the editor keeps mdx files as mdx. i first tried to import the files as mdx only. however that made the building appear modelless inside the game becouse the mdl files were missing. however after i converted the files from mdx to mdl then imported the mdl files the models worked perfectly. i tested this thing myself.
i tried using only mdx files. that didnt work inside the game at all. i only got the models to work after using mdl files.
I wouldn't use any of these for anything interesting. Probably would work best if they were for massing maps that have low-poly units. Could be useful for a footmen frenzy mod or something like that. A lot of them are just not detailed enough (as in: aniimations, proportions, etc.) to be used for anything up close. Still they are fairly decent. Good work.
I request a high-quality pack with full animations, and more detail!
+Rep and 4/5
22 separate models is quite a bit. Believe me, the anims are quite intricate for some. Others, just don't need any. Detail shouldn't be an issue. As far as I can see, the meshes are perfect. Detail in the anims are as much as necessary. The armory for instance was extremely hard to animate. So was the lumbermill, and many others. The UVW is honestly as professional as it can get considering what textures I'm using.
Keep in mind that the point is to make lots of models with a very low total filesize. It's extremely hard to make 22 under 1500kb.
And that is what I noted. Second sentence indicates that. I was not aiming to belittle your work, keep that in mind. The comment was of praise with some slight constructive criticism. =]
Can you make pack, with these models, and old models?
yyyeees, I forget that. Sorry.
This mine text is offtopic but how did you disabled reputation?
....
Ok guys, bad news. I probably won't be finishing the wall for a while..
I've just been introduced to the wonderful world of UDK. (Hallelujah! ... for me anyway...)
So, for the past few days (or the little time in them that I have) and for many days to come, I'll be a bit preoccupied.. D;
I must say though...UDK is simply amazing. Screw the world editor. And, screw the sc2 editor.
/me goes off to UDK land...