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[Development] Mech's Tale (Java Sandbox game)

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Mech's Tale
Pre-Alpha stage
attachment.php


A 2D Sandbox game which you can explore, build, and survive.
It's inspired by Markus Persson(Notch)'s Ludum Dare game called Minicraft




- Added Drone as a first hostile entity.
- Improved Inventory HUD
- Improved sound effect.
- Sheep's spawn chance decreased.


- Added Dirt.
- Added Sheep as a first moving entity.
- You can no longer walk through a water.
- Destroying rocks will now create dirt instead of grass.


- Implemented Build & Destroy system.
- Implemented Inventory (WIP)
- Implemented Sound Effect.


- Added Trees as an entity.


- Added Water.
- Implemented Level system. (Allows you to create the world by converting pixel's color into a tile/entity.)
- Changed the Player's sprite.
P.S: The level won't generate random as it only loads the beta map image.


- Added Grass and Stone
- Added Borders.
- Implemented a collision detection.

P.S: Player's Collision Box is 2x2 so it won't fit itself through a 1x1 space.


- Game created.
- Implementing Tiles and Player.


I like to thank you all for following the development of my game!
Any comments or suggestion will be always open. :)


If you found any bugs/glitches, PM and it will be fixed in the next update.
And of course, it requires Java to be played. :wink:

 

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Last edited:
Level 14
Joined
Nov 30, 2013
Messages
926
The update supposed to be done yesterday but I lost my network.
Since it's back, I finally added the latest version onto this thread.

- Added Drone as a first hostile entity.
- Improved Inventory HUD
- Improved sound effect.
- Sheep's spawn chance decreased.


The Drones won't hurt you because I'm still working on it..
 
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