- Joined
- Apr 23, 2011
- Messages
- 322
I request a simple model that is based on meat wagon's missile
flying corpse=>crawling corpse
So it only needs to be animated.
It needs:
stand animation (spinning)=>lying on ground (lying on chest) [not static, it should be like "breathing" and some mini arm movements]
+walk animation (crawling with arms moving)
+attack animation (fist punch?) [should be 2 attacks, attack 1 left fist, attack 2 right fist]
death should stay the same (explode) [or use some imagination of yours]
in case death is not explosion it could use zombie's death sound
Doesn't need:
portrait (since it's unselectable, but it would be nice to have it )
birth animation (appears out of nowhere anyway)
Why do I need it?Disease cloud=>Crawling corpse (zombie), so instead of a cloud it leaves a zombie crawling around attack enemies
flying corpse=>crawling corpse
So it only needs to be animated.
It needs:
stand animation (spinning)=>lying on ground (lying on chest) [not static, it should be like "breathing" and some mini arm movements]
+walk animation (crawling with arms moving)
+attack animation (fist punch?) [should be 2 attacks, attack 1 left fist, attack 2 right fist]
death should stay the same (explode) [or use some imagination of yours]
in case death is not explosion it could use zombie's death sound
Doesn't need:
portrait (since it's unselectable, but it would be nice to have it )
birth animation (appears out of nowhere anyway)
Why do I need it?Disease cloud=>Crawling corpse (zombie), so instead of a cloud it leaves a zombie crawling around attack enemies