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Meat Hook[DotA] 1.00

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
this is the ability DotA Meat Hook

Keywords:
DotA,Hook,Pudge,Bucher.
Contents

Just another Warcraft III map (Map)

Reviews
12th Dec 2015 IcemanBo: Too long as NeedsFix. Rejected. 23:44, 30th Sep 2011 Pharaoh_: Merge your triggers into one and use For each (Integer CustomInt) from 1 to 12, do (Actions) Loop - Actions Custom script: if GetExpiredTimer() ==...

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Moderator

12th Dec 2015
IcemanBo: Too long as NeedsFix. Rejected.

23:44, 30th Sep 2011
Pharaoh_: Merge your triggers into one and use
  • For each (Integer CustomInt) from 1 to 12, do (Actions)
    • Loop - Actions
      • Custom script: if GetExpiredTimer() == udg_Timer[udg_CustomInt] then
      • //Actions here (refer to your variable array index as "CustomInt", e.g. Distance[CustomInt])
      • Skip remaining actions
      • Custom script: endif
• Use (Triggering unit) instead of (Casting unit)
• The ability leaks.
• The ability is not original.
 
You are a retard ?

Do not insult others like this.
There's a huge difference between The HiveWorkshop and Garena.

Plus, your comment isn't going to help him improve his spell.
The only way beginners can learn is if you HELP them improve.

edit
Tips:
- In GUI, we never use timers for spells.. ever.
Plus, you don't need the 1 trigger for each player.

You should be using a periodic trigger that you'd turn on and off.
Also, you don't need to use if/then/else blocks for each level.
You could use formulas that utilize the value of the level instead.

Refer to this for writing MUI spells with Periodic 0.03 timers:
http://www.hiveworkshop.com/forums/spells-569/gui-dynamic-indexing-template-144325/
 
Level 7
Joined
Sep 2, 2011
Messages
350
Do not insult others like this.
There's a huge difference between The HiveWorkshop and Garena.
LOL!

As far as I know, there is already a good and functioning hook spell in hive, why
make one again?
 
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