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  • Yeah I know but I'm on mobile phone and can't remember the exact words. I will edit this post when I'm on PC.

    Good idea on the Shuriken and Track.

    EDIT: You can make the shuriken bounce when the cliff level of the new location is greater than the cliff level of the current location.
    Well Jinada is not working and if you want to copy the real Dota 2 track, use Faerie Fire ability because that is what Track is based on. However I suggest to use a different mechanism for track where the Track Indicator (Footprint overhead) is only visible to player or allies of player that cast the Track. The number of abilities is also lacking. How about adding a long range abilities such as "Boomerang Blades" where the target is location and the effects are like Timber's Chakram but automatically comes back unlike Chakram where you have to click again to retract chakram. The number of items is also lacking. Make items that can be related to BH. Example, create an item that when activated, it will reflect the Track effects or something. Instead of you being tracked, the one who tracked you will be the tracked.

    EDIT: You also might want to add runes. Another ability suggestion (or item ability) is called Hunter's Eye something that grants 100% evasion for a few sec. Another ability suggestion if you like is an ability that camouflage you as a tree. BH turns you into a tree but giving any orders (move, shuriken, track) will reveal yourself and transform you back to BH.
    Why post the map on your MeatHook thread? You can just use PasteBin and that may confuse other people because you suddenly uploaded something unrelated. Oh well, I will look at it tomorrow because we both know it is already 12:43 AM.
    Ahh I know what you are talking about. This bug happens when acquiring Aegis. The latest version (v2.7c) no longer have this bug. About the Shadow Fiend Wars, it still has a lot of work and it will come out after a LOT of time. If you already made Gondar Wars then keep working on it so that you also have your own map. My sf wars will take a while. so I can't take your map request, sorry.

    EDIT: Oh and belated happy birthday and thanks for repprting a bug you found.
    Happy Birthday! (Happy Birthday!)



    <span style="font-size: 12px">Here is a cake.</span>

    . . . ., ., ., .,. . . . .
    . . .__|__|__|__|__ . . .
    . . .|~~::~~~~::~~| . . .
    . . .|~!!~~~~~~!!~| . . .
    . . .|<(><)><(><)>| . . .
    . . .|}{}{}{}{}{}{| . . .
    _________________________

    <span style="font-size: 12px">Here is your present.</span>

    . . . . . . .\ &&& /. . . . . . .
    . . . . . . ./<span style="font-size: 15px">*&*</span>\. . . . . . .
    |~~~~~|~~~~|~~~~~|
    |~'0~0'~|~~~~|~'0~0'~|
    |~'0~0'~|~~~~|~'0~0'~|
    |~~~~~|~~~~|~~~~~|
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    |~'0~0'~|~~~~|~'0~0'~|
    |~'0~0'~|~~~~|~'0~0'~|
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    I myself rip the item models and hook modifiers while the Pudge Models and Dota 2 Effects are from other people as seen in the Credits of the map description.
    I'm glad you are enjoying the map!

    EDIT: Can you expand the detail about the bug you were saying that dead heroes don't respawn?
    The AI were coded in Jass trigger not AI script
    Happy Birthday! (Happy Birthday!)



    <span style="font-size: 12px">Here is a cake.</span>

    . . . ., ., ., .,. . . . .
    . . .__|__|__|__|__ . . .
    . . .|~~::~~~~::~~| . . .
    . . .|~!!~~~~~~!!~| . . .
    . . .|<(><)><(><)>| . . .
    . . .|}{}{}{}{}{}{| . . .
    _________________________

    <span style="font-size: 12px">Here is your present.</span>

    . . . . . . .\ &&& /. . . . . . .
    . . . . . . ./<span style="font-size: 15px">*&*</span>\. . . . . . .
    |~~~~~|~~~~|~~~~~|
    |~'0~0'~|~~~~|~'0~0'~|
    |~'0~0'~|~~~~|~'0~0'~|
    |~~~~~|~~~~|~~~~~|
    |~~~~~|~~~~|~~~~~|
    |~'0~0'~|~~~~|~'0~0'~|
    |~'0~0'~|~~~~|~'0~0'~|
    |~~~~~|~~~~|~~~~~|
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