- Joined
- Dec 29, 2008
- Messages
- 3,361
Well, I edited the Mass Teleport so it can teleport 999 units in 650 range, I also removed the cooldowns and mana cost, and set the delay to 1 second.
What it supposed to do is to teleport every units in the target area to the caster. So if you will suggest Dark Summoning, it's maximum units is only 99.
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Mass Recall
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Events
- Unit - A unit Starts the effect of an ability
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Conditions
- (Ability being cast) Equal to Mass Recall // this is not the Mass teleport
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Actions
- Set Recall_Point = (Target point of ability being cast)
- Set Recall_CasterLoc = (Position of (Triggering unit))
- Unit - Create 1 To Be Used As Dummy for (Owner of (Triggering unit)) at Recall_Point facing Default building facing degrees
- Unit - Add Mass Recall Dummy to (Last created unit) //this is the targeted one
- Set Recall_Dummy = (Last created unit)
- Unit - Create 1 To Be Used As Dummy for (Owner of (Triggering unit)) at Recall_CasterLoc facing Default building facing degrees
- Unit - Order Recall_Dummy to Human Archmage - Mass Teleport (Last created unit)
- Unit - Add a 2.50 second Generic expiration timer to (Last created unit)
- Unit - Add a 2.50 second Generic expiration timer to Recall_Dummy
- Custom script: call RemoveLocation(udg_Recall_Point)
- Custom script: call RemoveLocation(udg_Recall_CasterLoc)
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Events
What it supposed to do is to teleport every units in the target area to the caster. So if you will suggest Dark Summoning, it's maximum units is only 99.