mafe
Map Reviewer
- Joined
- Nov 2, 2013
- Messages
- 865
Good map. Not much to complain about. The tileset choice looks intriguing to me, but I guess among a larger audience it might be controversial.
The map looks rather small; I'm a little worried expanding could suffer from the small distance between the expansion location and the enemy main base. But after Comparing the distances to AZ and LR, it's not really as extreme as I initially thought.
Taking the merc camp creeps gives exactly lvl 2. This seems kinda strong to for me, as the two trolls can be taken down easily with militia, the creep camp has no challenging abilities either, and the enemy might not arrive in time to harass it. Maybe reconsider this; either make the camp stronger so that it takes longer to kill, or downgrade a creep so that you have to take another camp to get to lvl 2.
The non-sleeping creeps at the shops are also a cahnge from the standard, one that benefits the blademaster more then other heroes.
In general, I like the mix of creeps and the itemdrops are balanced too. Maybe think about mixing the armor classes of the creeps more if that's a possibility.
Anyway, map approved.
The map looks rather small; I'm a little worried expanding could suffer from the small distance between the expansion location and the enemy main base. But after Comparing the distances to AZ and LR, it's not really as extreme as I initially thought.
Taking the merc camp creeps gives exactly lvl 2. This seems kinda strong to for me, as the two trolls can be taken down easily with militia, the creep camp has no challenging abilities either, and the enemy might not arrive in time to harass it. Maybe reconsider this; either make the camp stronger so that it takes longer to kill, or downgrade a creep so that you have to take another camp to get to lvl 2.
The non-sleeping creeps at the shops are also a cahnge from the standard, one that benefits the blademaster more then other heroes.
In general, I like the mix of creeps and the itemdrops are balanced too. Maybe think about mixing the armor classes of the creeps more if that's a possibility.
Anyway, map approved.