Responses @ Envy
I agree, there are MANY bugs, but some of the aforementioned things aren't bugs at all.
The peasants can be killed if the force of the kart is greater than 5, that is, if they use a star. I believe this is the only way, but if you did it differently, I'll look into it.
In the first track, players cannot pass through the fences, it's only in the last four tracks they can. This isn't a bug, rather, my laziness. I only completed the "bump" triggers in the first track for testing purposes.
The whole map should've lagged heavily; it's nowhere near optimization and is so leaky that it could turn death valley into the deepest lake in the world.
The map doesn't automatically start a new lap every time you cross the start line, you have to hit a halfway point for the map to set the start line as "passable". In track three, it's just after the shortcut on the track.
"mario randomly flew off his kart". Yeah, this is one bug that I just don't know how to fix. I haven't spent much time on fixing it because I didn't think it detracted much from the game as a whole.
As for the randomly changing colors, if you bump something or hit an item, your kart will become un-hittable by items and other players' karts and flash to signify as such, just like in the original Mario Kart. He'll also flash different colors if you use a star.
Another bug that isn't mentioned: If you have a star at when you cross the finish line, it'll erase the item but you'll still have the star above your head and be unable to pick up any more items.
Thanks for the feedback and, as I said before, I have no real intention on completing the map myself. I have very little jass experience and couldn't even fathom fixing all the bugs. I think I might finish a single-player, time trial mode if I get enough people that want it.
A multi-player version? You aren't going to get it from me.