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[Solved] Map Visability

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Level 2
Joined
Sep 1, 2011
Messages
20
Hi, I was wondering how to make it so that whenever a map is started, that the map is all explored and rather than not explored. To make things clear, how do i make the map always explored?
 
Level 13
Joined
Oct 25, 2009
Messages
995
Use these simple trigger,
  • Actions
    • Visibility - Disable fog of war
    • Visibility - Disable black mask
Or
  • Actions
    • Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across (Your Visibility Region)
 
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