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[Solved] Map Visability

Discussion in 'World Editor Help Zone' started by dude30003001, Oct 16, 2011.

  1. dude30003001

    dude30003001

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    Hi, I was wondering how to make it so that whenever a map is started, that the map is all explored and rather than not explored. To make things clear, how do i make the map always explored?
     
  2. GangSpear

    GangSpear

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    Use these simple trigger,
    • Actions
      • Visibility - Disable fog of war
      • Visibility - Disable black mask

    Or
    • Actions
      • Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across (Your Visibility Region)
     
  3. dude30003001

    dude30003001

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    thanks for the help dude