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Map no longer testable after spell import

Discussion in 'World Editor Help Zone' started by Eagle XI, Nov 28, 2015.

  1. Eagle XI

    Eagle XI

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    Last thing i did imported this:
    http://www.hiveworkshop.com/forums/...al-v3b-103364/?prev=search=Portal&d=list&r=20
    into the map and modified it to become an hero ultimate instead having 3 levels.
    Ive used JNGP with JassHelper during import, the client is up to date and im baffled once again as on why the map ceased to be testable.
    Have attached the work-in-progress map to this post.

    Help me please for identifying cause of issue.
     

    Attached Files:

  2. PurgeandFire

    PurgeandFire

    Code Moderator

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    The spell itself has a readme in the description: for patch 1.24 and above, you have to disable the v123 trigger and enable the v124 trigger. That is probably related to your issue. :)

    Also did it work when you only had 3 levels?
     
  3. Eagle XI

    Eagle XI

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    Because im using version above 1.24, i didnt even bother with the 1.23 trigger. Also have tried re-importing the spell meanwhile, even if everything is left as is, it breaks.

    I just gone looking if the spell map can be tested and it doesnt either, so i suppose its completely broken ?
    Download the portal spell's map, put it in any folder within wc3 directory and you can play it.
    Open it once in Jngp and then save it as is -> map becomes unstartable. (but why?)

    Attached is the error that it gives.
     

    Attached Files:

    Last edited: Nov 29, 2015
  4. Chaosy

    Chaosy

    Tutorial Reviewer

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    That is a JNGP problem, has nothing to do with the spell itself as far as I know.

    If you google that error you will find threads that tell you to modify the wehack.lua file in your JNGP folder.
     
  5. Eagle XI

    Eagle XI

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    ^
    zomfg, everything solved.