• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Imported spells won't work :(

Status
Not open for further replies.
Level 4
Joined
Jan 9, 2010
Messages
89
It says on the Electrifying Smash page that because it's vJass, you need JNGP to make it work properly. I suppose that's the problem.
 
Level 4
Joined
Dec 29, 2009
Messages
69
i do have it, you mean import it using the newgen world editor? i've got the vjass pack thingy :p
 
Level 4
Joined
Dec 29, 2009
Messages
69
Reflection of light is under Human-Heroes and Eletrifying smash is under Neutral-Hero.

This is the map that you kept rejecting :p at least leave some feedback so i know what to fix xD

Thank you for the help by the way :D
 

Attachments

  • Spawn War.w3x
    780 KB · Views: 34
Reflection of light is under Human-Heroes and Eletrifying smash is under Neutral-Hero.

This is the map that you kept rejecting :p at least leave some feedback so i know what to fix xD

Thank you for the help by the way :D

do not upload demo/error_check maps in the map sections, they will always reject and remove them... downloading...
 
Level 28
Joined
Jan 26, 2007
Messages
4,789
As I thought... could the problem be this?

Reflections of Light:
JASS:
private constant integer SpellID       = 'Refl' // Spell's rawcode
private constant integer DummyID       = 'Dumm' // Dummy's rawcode
(The event and the dummy spawned - it was set to the default "A000" in your trigger).

Electrifying Smash:
JASS:
private constant integer ABILITY_ID = 'Elec'
Same as above...
 
Level 4
Joined
Dec 29, 2009
Messages
69
Adiktuz: I don't get what you mean, it got rejected before i put the custom spells on, i'm working on a new version so it's not a demo/error checking map i don't think :p

ap0calypse: I tried creating the dummy and put it in a random place on the map but that didn't seem to work, so how do i fix this? :p i don't know a lot about scripts and stuff xD
 
Status
Not open for further replies.
Top