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Addition to kanadaj's idea:
Lane 1 (Top):
Uphill lane. Foggy, reduces vision and spell/attack range.
Lane 2 (Mid):
Grassy Place. No special stuffs but a river and some shops.
Lane 3 (Bottom):
Sea Side. Can produce floods, lowers movement/attack speed except for aerial/water/amphibious units. Extremely lowers speed of mechanical units.
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