- Joined
- Apr 22, 2008
- Messages
- 13
Hey everyone,
Ive decided to change this post to something that is a little more helpful.
My map that i am currently working on is lacking ideas for storyline,classes,races and general ideas that could be to do with leveling up, a combat or physics system and the like. Currently the terrain on the map is about 80% complete and not much else >_<
The basic idea is that there is a major event going to happen (a final boss fight - the boss is threatening the balance of the world or something) and you have to become stronger to be able to fight him (doing quests and leveling up) - you will travel across the world (the map) becoming stronger and completing dungeons to gain EXP and Armor/weapons eventually leading up to the final boss fight. Now you start off in a town and after completing quests and leveling up to or past a certain level you will pass on to another area (each area has its own dungeon and different creeps to kill, also different quests and items to collect and complete) and so on. There will be little to no powerleveling (i hate it!) but higher levels can still help out lower levels just the lower levels will get alot less experience for having a higher level help them.
Currently this is just me and a friend working on the map so i need people who can help out with this project, all help is appreciated whether it be spell-ers/ideas/terrainers/modelers/skinners and triggerers (Specifically jass or advanced GUI) so Let me know if you can help!
People on the team:
Me(Vortex/randomface):Terrainer / Gui'er
Shiro: Spells/ideas
BTW. + rep will be awarded for good ideas.
Thank you
Ive decided to change this post to something that is a little more helpful.
My map that i am currently working on is lacking ideas for storyline,classes,races and general ideas that could be to do with leveling up, a combat or physics system and the like. Currently the terrain on the map is about 80% complete and not much else >_<
The basic idea is that there is a major event going to happen (a final boss fight - the boss is threatening the balance of the world or something) and you have to become stronger to be able to fight him (doing quests and leveling up) - you will travel across the world (the map) becoming stronger and completing dungeons to gain EXP and Armor/weapons eventually leading up to the final boss fight. Now you start off in a town and after completing quests and leveling up to or past a certain level you will pass on to another area (each area has its own dungeon and different creeps to kill, also different quests and items to collect and complete) and so on. There will be little to no powerleveling (i hate it!) but higher levels can still help out lower levels just the lower levels will get alot less experience for having a higher level help them.
Currently this is just me and a friend working on the map so i need people who can help out with this project, all help is appreciated whether it be spell-ers/ideas/terrainers/modelers/skinners and triggerers (Specifically jass or advanced GUI) so Let me know if you can help!
People on the team:
Me(Vortex/randomface):Terrainer / Gui'er
Shiro: Spells/ideas




BTW. + rep will be awarded for good ideas.
Thank you
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