I was playing around on world editor searching for a project to do and i was thinking about something for an RPG. I just need to know if you guys think its a good idea.
An rpg with class sutch as Warrior, Mage, Archer, Thieve, and other BASIC class. When you reach level 50 you must chalenge an elemental warrior (maby it will be in town at an arena or i dont know what) in 1v1 and if you kill him you take hes element. Same at level 100.
Exemple:
Lvl 50
Warrior+Fire=Fire Warrior
Warrior+Water=Water Warrior
Warrior+Wind=Wind Warrior
Warrior+Earth=Earth Warrior
Warrior+Lightning=Lightning Warrior
Warrior+Ice=Ice Warrior
Warrior+Light=Light Warrior
Warrior+Darkness=Darkness Warrior
Lvl 100
Fire Warrior+Fire=Magma Warrior
Fire Warrior+Water=Vapor Warrior
Fire Warrior+Wind=Blazing Warrior
Ect......
With time i maby will add elements but there will be at least 10 starting class and about 8 to 15 elements. That make a lot of hero at end and i know it will take a lots of trigers expecialy because am planing to make like 10 skills minimum per hero. Well anyway i think that i will start with 4 or 5 class that can be one element and with time i will add the second element at level 100 to etch hero and will keep add new heros and elements.
So please vote to the pool and post a coment!
I wan you to know that this is TOTALY not like element RPG. I dint even take my idea there.
An rpg with class sutch as Warrior, Mage, Archer, Thieve, and other BASIC class. When you reach level 50 you must chalenge an elemental warrior (maby it will be in town at an arena or i dont know what) in 1v1 and if you kill him you take hes element. Same at level 100.
Exemple:
Lvl 50
Warrior+Fire=Fire Warrior
Warrior+Water=Water Warrior
Warrior+Wind=Wind Warrior
Warrior+Earth=Earth Warrior
Warrior+Lightning=Lightning Warrior
Warrior+Ice=Ice Warrior
Warrior+Light=Light Warrior
Warrior+Darkness=Darkness Warrior
Lvl 100
Fire Warrior+Fire=Magma Warrior
Fire Warrior+Water=Vapor Warrior
Fire Warrior+Wind=Blazing Warrior
Ect......
With time i maby will add elements but there will be at least 10 starting class and about 8 to 15 elements. That make a lot of hero at end and i know it will take a lots of trigers expecialy because am planing to make like 10 skills minimum per hero. Well anyway i think that i will start with 4 or 5 class that can be one element and with time i will add the second element at level 100 to etch hero and will keep add new heros and elements.
So please vote to the pool and post a coment!
I wan you to know that this is TOTALY not like element RPG. I dint even take my idea there.