"Honestly, stopp ing map hacks is pointless as it ups the map processor requirements by double or more for people who would never dream of using a map hack. The best thing to do is simply kick map hackers from your games as they are easy to detect as they will tend to ambush you or know when you are weak.
If your map is good, hardly everyone would ever dream of map hacking. If your map sucks however, that can encorage the use of map hacks."
That last part is saying, if you suck, its ok to kick someone who just happen to luckily attack you... when detecting a map hacker you should concider more than just one lucky break...
like if you clone, and 3/3 times he picks your right blademaster, almost instantly(before it does a crit) then ull know, unless he has an aura... Or if he follows you while ur invisible, but he still cant see you...
Or he strikes you from behind/when u dont expect, only to vanash as quickly as your men round the bin, where he still cant see them...
NOTE: theres still owles and other methods to see this though..
Ive played games, with quite a few lucky breaks b4... even the guy on a comp right behind me acused me of cheating, although he could/was watching my screen all game, and didnt see anything related to cheating, other than him
