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Anti -Drop Hack

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Nov 20, 2011
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So there is also an other solution:
First of all the unit which is builded need to be pathable. After it is finshed just check if any unit is still on the building. As soon as there are no longer units on the building, replace it with a not pathable one.
 
Level 1
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Dec 31, 2013
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So there is also an other solution:
First of all the unit which is builded need to be pathable. After it is finshed just check if any unit is still on the building. As soon as there are no longer units on the building, replace it with a not pathable one.
and some code for this :D ?
 
..How did you dig up a three month old thread?

First of all the unit which is builded need to be pathable. After it is finshed just check if any unit is still on the building. As soon as there are no longer units on the building, replace it with a not pathable one.

I think it could be abuse-able.
 
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