Map Developers! - Available consultant

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Level 1
Joined
Jun 1, 2004
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6
Introduction:
I've been thinking about making a few maps for SC2 for a while now but I simply don't have the time to develop them myself. In the old days when I was far younger I had summers free and could spend all the time in the world on my maps, but now I am old(er) and have responsibilities (I know... lame, right?).

That said, I feel like it would be a complete waste to do absolutely nothing when SC2 rolled around so I thought I'd make a post and offer my services as a consultant (for free of course!).

What I can do for you:
In the real world I am an Engineering Psychologist; I design, analyze, and provide feedback regarding technologies & services and how well they integrate with their human components. In layman's terms, I can tell you what is wrong with your product and what needs to be done to fix it. This may seem like something that is obvious. It is certainly not obvious to everyone. If it were, then—for example—every map you played on Battlenet would make perfect sense and have perfect balance and be completely intuitive and easy to understand. Clearly, this is not the case.

I am also skilled at:

- blueprinting, design timetable planning, team management, and work distribution
- developing a storyline/plot that is relevant and not cliché
- creating lucid, accessible, and content-appropriate spoken (written) dialogs
- voice acting
- optimizing code/triggers

Contact me via PM if you are interested in either using my services on a contractual basis or adding me to your development team.

Qualifications:
REDACTED
In brief: My service is free, and it takes virtually no effort for a map developer to set up a time when I can play his or her map and provide feedback. For these reasons, passing up on an opportunity like this—even if I had no qualifications—would be unwise simply because one has nothing to lose.
 
Level 8
Joined
Jul 17, 2007
Messages
143
Hmm... I think this is could be useful! Could you look at my project post called "PvP AoS/RPG"? As you can see when you look at it, I have the blueprints of the first two missions made with Paint. If you could help design further Blueprints, a plot, and a theme, it would be greatly appreciated and you would be accredited in the maps release.
 
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