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map crashing

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Level 6
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Oct 11, 2005
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142
It seems that when ever i try to edit the gold mines data (pathing options, gold amount) the games crashes a few minutes into the game.... any suggestions on whats wrong here?
 

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Level 2
Joined
Feb 22, 2009
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I think this error wont help much, as it only referes to YOUR memory using in that moment and we dont have an Memory Image ;)

Post that trigger, that you think causes the problem and then maye ppl can help.
 
Level 6
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Oct 11, 2005
Messages
142
there are completely no triggers and the only editing iv done so far is in the object manager. And crashing happens 100% of the time within around 4 mins of play, with no lagging in between...

In the end im more interested in why its crashing then how to fix the problem, since i still what to edit my gold mine...
 
Level 12
Joined
Mar 16, 2006
Messages
992
Reinstalling takes me about 5 minutes. It's a simple way to troubleshoot the problem.

If it doesn't work, then the problem is obviously in the map itself. To start, I would try to replicate the problem using the same gold mine in a fresh map.
 

Dr Super Good

Spell Reviewer
Level 64
Joined
Jan 18, 2005
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Pathing displacement bug. As you said it is near corners of unpathability, the unit must be failing to be displaced when leaving the mine. Thus it crashes as WC3 likes to do that if it can not displace a unit somewhere pathable for it. Generally the crash is purly chance based, and although avoidable by minimizing the ammount of unit displacement occuring, it can happen at any time, if even never.

My proof for this bug? Well I often observed WC3 crash with units doing heavy movement into areas they should not or being placed into a crowd. Like I said generally it does not occur but I have linked many spontanious crashes down to pathing displacement.

Try giving your gold mine more breathing space (a layer of pathable tareain around it), or havesting from it via a method like that of the undead mines or night elf mines.
 
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