- Joined
- Aug 14, 2020
- Messages
- 118
hi everyone! I'm trying to create some spells based on Mana for example:
when a unit has 70% or more Mana it's attack damage is 30% increased.
it's simple to create that but I want to do this:
when a unit has 70% or more Mana it's attack damage is 30% increased However when it takes damage it will lose Mana depend on damage taken.
I know I should use DDS but I have never used that before if anyone can help me in setting it or have another way I will be grateful.
when a unit has 70% or more Mana it's attack damage is 30% increased.
it's simple to create that but I want to do this:
when a unit has 70% or more Mana it's attack damage is 30% increased However when it takes damage it will lose Mana depend on damage taken.
I know I should use DDS but I have never used that before if anyone can help me in setting it or have another way I will be grateful.