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Malevolence Aura (1.32)


CHANGELOG

21.03.21
- Uploaded

NOTES

Feel free to modify. Give credit.

FREQUENT ISSUES

Magos' Model Editor
If a.) the model/s present an error regarding a ribbon emitter upon opening, or b.) the models go blank in-game after editing them in Magos', use MdlxConv to convert the uncorrupted file to mdl, edit the model as you wish, and then convert back to mdx before importing.

In-Game
If models with omnilights light up the whole map after conversion, make sure you're using version 1.04 of MdlxConv.
Previews
Contents

Malevolence Aura Blue (Model)

Malevolence Aura Green (Model)

Malevolence Aura Purple (Model)

Malevolence Aura Red (Model)

Reviews
ILH
ILH
Eye-candy incantation! Works in-game. Approved! Not sure about the shape being billboarded, though. Probably just me :P
For the masochists who want to rename the paths in the model and import the 1.32 textures for pre-1.32 use. :p

(Colons do not work in the old Import Manager)
 

Attachments

  • Malevolence Aura Textures.rar
    1.3 MB · Views: 662
Last edited:
Level 8
Joined
Aug 5, 2014
Messages
202
Still even i imported all of the textures, and renamed texture pathes in the model, it wount show up in object editor as if something is missing. What might be a problem?
 
Level 10
Joined
Aug 24, 2022
Messages
324
Death Knight or Ancient Cultist or something related to rituals. Summoning Undead. Can also be easily a curse. Awesome!
 
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