- Joined
- Apr 4, 2020
- Messages
- 31
Hello everyone,
currently making a map with an "interactive" hero pick system.
This is the first map i'm working on.
All available heroes are already as playable on the map, controlled by the computer, shared control with every player. You can switch between each individually by using the arrow keys but other than that not able to move or attack.
Besides their normal spells they have a Choose this hero ability which, as you guessed, picks the hero you are currently selecting.
They are on max level, having every spell available to show the players everything about the hero.
Problem: Making their spells unusable, except for the one that choses the hero
currently making a map with an "interactive" hero pick system.
This is the first map i'm working on.
All available heroes are already as playable on the map, controlled by the computer, shared control with every player. You can switch between each individually by using the arrow keys but other than that not able to move or attack.
Besides their normal spells they have a Choose this hero ability which, as you guessed, picks the hero you are currently selecting.
They are on max level, having every spell available to show the players everything about the hero.
Problem: Making their spells unusable, except for the one that choses the hero
- Stunning. Creating a dummy which stunlocks them. This however makes me unable to use any spells at all. Not what i want. Possible workaround was something like Borrowed Time from Dota. Since im still pretty new to mapping, i did not manage to get it working. I copied an existing ability from Tich3 but this did not work.
- Techtree req. This works but keeps the requirement afterwards so now i not only need certain levels for my abilites but also the specific requirement. Just looks bad imo.
- 0 Mana. Removing all the mana. Works aswell but also not really good looking
- Dummy spells. Works but is the most time consuming one. Since i plan on adding at least 20-30 heroes and possibly more in the future, this wouldn't be very efficent.