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Making allys untargetable

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Level 9
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Jun 3, 2009
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484
this is just a very simple question, i cant figure out how to make allied units untagetable, so that other players cannot kill each other

+rep
 
Event - A unit is attack
Condition - Boolean(If Attakced Unit is an ally of Attacking Unit)
Action - Issue (Attacker) to Stop

Alright thank you, somone was telling me that you can change it in gameplay constants though
 
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