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Make units spin

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I tried to trigger something like the blademasters ultimate where he is spinning around but I failed at making the caster spin very fast

I tried:
-make unit face angle/point
-move unit to position of unit and facing angle/point (instantly) (where of cause the moving stuff and not the turning stuff is instantly -.-')
-change turn rate
-pause/unpause unit
-hide unit and replace with unit of same type (which actually worked but caused lots of lag)
-adding a spellbook with root
-and some other stuff I forgot

nothing made the unit turn faster then usual

any ideas?
thanks in advance
any1 giving a good answer will get +rep :grin:
 
Make it 0.01 game-time, with +7 (the real). How fast damn it? it can't go faster than that :p

it is very slow check it out yourself

any speed much above 10 makes the unit lag btw

this means the unit wont be able to turn faster then a certain limit and I am looking for some way to break that limit
 

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Make a dummy unit. Same model as your hero. Transparancy 25%. Make it mimic it's rotation with half a second 'lag'. It'll give the illusion of blurring speed; making it seemingly go faster than it actually is.

Yep, that works, I already tried it xD I just couldn't resist to see that in action XD with that and some kind of effect like the blademaster, it looks awesome xD
 
For some reason the "turn" isn't instant like the movement, it depends on a unit's Movement - Turn Rate
I concluded this while learning WE some good time ago.

(Right? >_<')

GreyArchon's idea was excellent though
 
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