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Trigger1
Events

Unit - A unit enters (Playable Map Area)
Conditions
Actions

Set Unit1 = (Triggering unit)

Trigger - Add to Trigger2 <gen> the event (Unit - Unit1 Acquires a target [Unit - Specific unit event])
Trigger2
Events
Conditions
Actions

Unit - Order (Unit1) to Stop
Trigger1
Events

Unit - A unit enters (Playable Map Area)
Conditions
Actions

Set Unit1 = (Triggering unit)

Trigger - Add to Trigger2 <gen> the event (Unit - Unit1 Acquires a target [Unit - Specific unit event])
Trigger2
Events
Conditions
Actions

Unit - Order Unit1 to Hold Position
Untitled Trigger 002

Events


Unit - A unit enters (Playable map area)

Conditions

Actions


Set unit1 = (Triggering unit)


Trigger - Add to t1 <gen> the event (Unit - unit1 Acquires a target)
t1

Events

Conditions

Actions


Unit - Order unit1 to Hold Position