
Majesty Map Request!
"We just Can't Wait to Be King..."
-PC Gamer Magazine
"Majesty introduces an entirely new gaming experience..."
-Family PC
Q: Why make majesty1 for warcraft and not majesty2?
A: Because Majesty 2 Sucks (MOST FAIL MAJESTY EVER)
TERRAIN IS READY!
Recruiting AI programers,trigger programers, modelers, heroes names, texture makers (icon / UI texture / skin)
So:
Anyone can make an AI extremely similar to the game 'Majesty: The Fantasy Kingdom Sim' to wc3?
AI Actions:
*heroes are commanded by player 2 (You are the player 1)
*heroes walking around the kingdom looking for adventures and challenges
*when heroes are low on HP to die, use potion, and to end his potions they flee due to their guilds
*depending on the value placed on reward, the heroes are all going for the reward.
*the heroes will find chests on the map to him and take the money and go back to their guilds.
*when your heroes get enough money, they move to the blacksmith shop, market, bookstore, etc to buy their stuff.
------------------------------------------
PS:All heroes are from player 2 so all gold colected go to heroes upgrades,skills,itens, etc.
------------------------------------------
-I need the system of reward for heroes like the majesty.
-Exp is gained for each attack that he(hero) deal or receives from.
-When any castle building are under atack 2 peasant(Castle lvl1) / 3 Peasant(Castle lvl2) / 5 Peasant(Castle lvl3) come to repair that 'Broken building'
-your castle will spaw (create villager houses [become populate])
-i need a unit to collect taxes from guilds,houses,libraries Etc, and send it money to castle to add money to you.
-----------------------------------------
IMPORTANT LINKS:
Game Biography: http://en.wikipedia.org/wiki/Majesty:_The_Fantasy_Kingdom_Sim
-In game Rescourses-





a little video
I hope everyone will help me make that map, everyone will have ++Rep/credits for icons, models, systems, AI, etc.
Help me to bring that fabulous game to wc3 engine!
Thanks!
Last edited: