• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a faction for Warcraft 3 and enter Hive's 19th Techtree Contest: Co-Op Commanders! Click here to enter!
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 21st Texturing Contest: Upgrade is now concluded, time to vote for your favourite set of icons! Click here to vote!

"Main map file could not be opened" Need solutions

Status
Not open for further replies.
Level 3
Joined
Jul 15, 2004
Messages
19
I was working on a map for a year and a half and when it was ready for release, that error appeared on my unprotected version and messed everything up before i manage to fix one major glitch.

Any solutions to this problem?

So these are the options which are not fixes for me
-Using and MPQ program
-Using backups
-Using testeditmap.w3x
-Try and use an unprotection program
-Using WE unlimited to open it
 
Level 5
Joined
Jan 31, 2006
Messages
163
Well it happened once to me, I remember I imported some icons and I closed world edit and opened the map again, but suddenly it tells me: "unit or level data cant be found" or something like that, thats why I dont trust icons so much now, for the solution well I dunno if none of those worked then I really dont know
 
Level 1
Joined
Aug 10, 2006
Messages
3
Same thing happened to me... i figured out that (if your using WE Unlimited) it doesnt correctly load cliff types, so you have to go in and manually add em. ;D, that is if model loading stops at 40/XXX
 
Status
Not open for further replies.
Top