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Magic Palace

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Magic Palace
Created by lonepair

Map Info:

The Magic Palace has been an isolated and unknown place, but is now under invasion.

Neutral Buildings:

Goblin Merchant - [2]
Goblin Laboratory - [4]
Tavern - [2]
Expansion Gold Mine - [6]
Mercenary Camp(Cityscape) - [2]
Waygate - [2]
Goblin Shipyard - [4]

Notes:

My attempt for a Dalaran scape. Comments and suggestions are welcomed!

Screenshot:

212322-albums5216-picture54134.jpg


Keywords:
lonepair
Contents

Magic Palace (Map)

Reviews
Vengeancekael: Private Message Date: 2011/Dec/15 18:36:28 Reasons: Other: Check out the tutorials section: Tutorials Check out the Map Development Section: Map Development Section Check out the World Editor Help Zone (Trigger issues, object...

Moderator

M

Moderator

Vengeancekael: Private Message
Date: 2011/Dec/15 18:36:28

Reasons:


Other:
Check out the tutorials section: Tutorials
Check out the Map Development Section: Map Development Section
Check out the World Editor Help Zone (Trigger issues, object editor, overall WE issues): WE Help Zone

Comment: *Symmetric
*Enough Wood
*Bonus Goldmines
*Multiple Shops
*Green Creeps close to starting points
*Different item tables
*Also red creep camp at the center of the map along with fountain of mana
*Neat way of implementing the shipyards

*Main problem: The aesthetics, check the screenshots below, they should be self-explanatory, the benches are not rotated properly, a lot of the areas are just too empty, you should add more flowers and statues as well, also some of the doodads don't even fit, ...

Rating: 3/5 - Approved
Admin Contact - Resource Moderation - Rules
 
*Symmetric
*Enough Wood
*Bonus Goldmines
*Multiple Shops
*Green Creeps close to starting points
*Different item tables
*Also red creep camp at the center of the map along with fountain of mana
*Neat way of implementing the shipyards

*Main problem: The aesthetics, check the screenshots below, they should be self-explanatory, the benches are not rotated properly, a lot of the areas are just too empty, you should add more flowers and statues as well, also some of the doodads don't even fit, ...

Rating: 3/5 - Approved
 

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Level 2
Joined
Mar 22, 2008
Messages
7
First off, I want to say it makes me really happy to see people still enjoy making melee maps for WC3 and some of my favorites are fan made and that with the rpg's makes me return to wc3 over and over again.

I see an incredible potencial in this map, but if I have to say something that I dislinke not just of this but in general is that the excesive simetrics makes the natural parts looks unnatural.

So, the buildings part is excelent but the natural part of the terrain is monotone. Please fix that making it more "random" with enviromental things and random paths.
 
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