• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

madman9800-Spooky Mansion

Status
Not open for further replies.
Level 10
Joined
Feb 19, 2006
Messages
237
This is a spooky looking mansion in a blighted forest. No imports are used. Feedback is appreciated :) Thanks

EDIT: Screen shots updated (thank you Huurka and Mechmap for the suggestions :)

-added more tree variation
-added rocks on cliff
-added a few more doodads near the mansion
-tried to fix sky i dont think it worked :(
-changed atmosphere (i think it looks better with moon light)
-made the mountain a bit more smooth
-added MUCH more tile variation
-fixed the boxes in the 1st and 3rd screen shot

Again, thank you Huurka and Mechmap for your suggestions.
 

Attachments

  • b1.jpg
    b1.jpg
    245.2 KB · Views: 168
  • b2.jpg
    b2.jpg
    314.5 KB · Views: 152
  • b3.jpg
    b3.jpg
    330.1 KB · Views: 160
Last edited:
Level 12
Joined
Aug 19, 2007
Messages
831
Tree variation as Huurka said and add more doodads to it, like rocks.

Also the weather fog is a little strange in the screenshot since it just appear in some places.

And what about the brazers on the roof? I dont think they look very good.

The sky is a bit messed up in first and third picture.

The mountain itself looks kinda strange, try to smooth it and add more tile variation, mostly poison and blight in that picture.

You can see purple boxes in pic 1 and 2.

Though it doesnt look so good, it would surely be good for playable I think.

(600 post. Yej!)
 
Level 10
Joined
Feb 19, 2006
Messages
237
Thank you guys for your feed back, i dont konw how i can do more tree variations, this is made with no imports :) and thats the only tree that really fit into this style...oh wait, i could use the northern trees and darken them...ok ill update haha, thank you both Huurka and Mechmap :)

EDIT: I have updated the screenshots, please have a look at my first post to see them.
 
Last edited:
Level 9
Joined
Apr 4, 2004
Messages
519
Might just be me but I don't think that the poison tile fits as a road at all. Otherwise pretty nice. Maybe decorate a little more.
 
Status
Not open for further replies.
Top