.M2 -> .MDX Tutorial Needed

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Apr 26, 2006
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I need a tutorial that I can use to convert from .m2 to .mdx.

It would really help if I could get someone to tell me how to have shoulderpads and a helmet, since it's not part of the Character models and how to extract a character model with the right facial hair and such.

I'm guessing WoWModelView with its new exporting feature, but I don't know where to go after extracting into a MilkShape model or a 3dsmax model.

Also, exporting with WoWModelView rids of the animations.


P.S.: MyWarCraftStudio no longer works with patch 1.11. And no, I'm not going to manually fix that.


Thanks.
 
Level 5
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Apr 26, 2006
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Okay, I found you can just use WinMPQ to extract files from the .MPQs, but it still doesn't answer how you can have your own character model extracted and have a helmet and shoulderpads.

I've seen recent WoW-extracted models with 1.11 armor and custom characters, so I know it's possible.
 
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Mecheon's right, just geomerge it. And besides, why the hell would you request this tutorial, go into the WoW sheep model comments, SFilip gives a link to Crazynutter's Tuturial on extracting from WoW. Many people have mentioned Crazy's tutorial.
 
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