- Joined
- Oct 15, 2014
- Messages
- 5
Hi, folks. Just getting into the WC3 Editor (late, I know).
I was trying to import a new knight model that I wanted to use in a map and was worried that the file was "knight.mdl" and "knight.blp" thinking it might mix up with the vanilla knight. At any rate, I went ahead with it anyway, thinking that I could always delete this map and start again.
But now I've found that every time I try to open a new map, the vanilla WC3 knight model/skin is replaced by the new model/skin that I downloaded. How do I fix this? It seems like I've lost the normal WC3 knight.
I was trying to import a new knight model that I wanted to use in a map and was worried that the file was "knight.mdl" and "knight.blp" thinking it might mix up with the vanilla knight. At any rate, I went ahead with it anyway, thinking that I could always delete this map and start again.
But now I've found that every time I try to open a new map, the vanilla WC3 knight model/skin is replaced by the new model/skin that I downloaded. How do I fix this? It seems like I've lost the normal WC3 knight.