Game play difficulty and terrain overview is lacking, the map is a 1v1 melee match yet red level camps are on the middle of the map which is not a cool idea, 1v1 matches are meant to be finished quickly without the conclusion of tier 3 and full geared army.
Try to reduce creep difficulty in the matter, also the terrain needs more work, really you could have just listen to -Kobas-'s review than getting another new revision from me, remember Orbs does not stack, but your still stacking them as if you don't care.this is a metaphor
the bridge part looks symmetric, it doesn't look smooth and natural, most of the doodads looks scrambled, it would be better if you can coup it out and blend them together as if your painting them right. And lastly the Tample, it should be Temple, that middle part of the map doesn't really look like a temple, it looks like a spaced out walls it would be great if you can dish out any references or proper landscaping a temple.
For now its still rejected.