- Joined
- May 3, 2009
- Messages
- 3,914
Half quotin' me to remove some of the context. I clarified my stance.
Ah I fixed it
I have submitted my bug reports and problems I have had with each race.
Half quotin' me to remove some of the context. I clarified my stance.
I have played through this map. I love it alot specialy twilight clan. Ps you should nerf dalaran mage spam then those mages spam those elementals and it gets out of hand. you can do the same thing with twilight using the warlocks.
Yes, I know. I am one of those many critics. Every author that picks up the map screws up balance worst than the previous.(...)
P.S. I call it an insult mostly because Azeroth Wars has fallen from it's days of glory and is now viewed by many of it's old fans as something that is more tolerated than enjoyed.
(...)
Yes, I know. I am one of those many critics. Every author that picks up the map screws up balance worst than the previous.
Sorry about the off-topic though.
Implying it was balanced in the first place?
The changes don't make it any more balanced or imbalanced they just do exactly that, change something. Which people don't like. Of course you did have those odd versions with the notorious imbalances but for your general updates well the above applies.
On topic - I think that based on what people have said and what I have seen (Azothan) that summons should not be a baseline unit ability unless it has a long cooldown, high mana cost or weak summon.
If it lasts for 60 seconds it's OP.
Well I think 30 seconds is good for a spawn. It should be made as the armies clash; fight for as long as most battles last and disappear before it can be used to pursue and slaughter the enemy.
Spawns should never form the meat of an army. They are supplements.
Shit, forgot to save the replay, but there's a chance when going argent that tirion will not spawn for LB and both heroes (venressa and velen) will be level 1 (if it helps velen will die upon spawning).
Also any way to do anything about neutral hostile gates? Those things are super annoying.
Yes, I know. I am one of those many critics. Every author that picks up the map screws up balance worst than the previous.
Sorry about the off-topic though.
Yeah, i think there needs to be a dispel ability for every race.
Also on deathwing and the dragon flight. Green Dragons are also extremely powerful. Deathwing needs a speed decrease, and then his powers are extremely ahem, overpowered?
Shit, forgot to save the replay, but there's a chance when going argent that tirion will not spawn for LB and both heroes (venressa and velen) will be level 1 (if it helps velen will die upon spawning).
Also any way to do anything about neutral hostile gates? Those things are super annoying.
Also been getting some complaints about trolls lately. They're probably on the same line as complaints about dalaran, but still, they do seem to be one of the stronger factions of the player uses them right. I do have a replay of this if you would like it.
P.S. Is there another way to send replays besides e-mail, that wouldn't involve uploading a copy to a site?
Uhuh, as opposed to every other formulaic RTS with 95% identical techtrees and 1 or 2 different units hardly beyond cosmetics for 20 distinct factions?Really! Blizzard's standard melee is balanced? Lol, that isn't really true at all me thinks, no offence Rui but there are too many obvious choices to make when it comes to pointing out the imbalance of Blizzards melee techtrees.
(...)
The real prob with deathwing isn't his strength, it's as I posted that he has movement speed that easily outpaces gargoyles and anything else if someone put boots of speed on him. This again makes it so if the player really doesn't want him to die, odds are he won't. I'll get a replay of this too if I have to.Deathwing is classed as one of "the great 3". He's supposed to be as powerful as Kil'jaden and the Lich king. He is very weak vs Gargoyles though and regularly dies to them. His abilities are great at destroying whole armies but terrible at hero killing. They are all AOE.
You could upload the file to the hive on your past bin?
The real prob with deathwing isn't his strength, it's as I posted that he has movement speed that easily outpaces gargoyles and anything else if someone put boots of speed on him. This again makes it so if the player really doesn't want him to die, odds are he won't. I'll get a replay of this too if I have to.
Also I have no idea how to use this past bin thing, I looked through a bunch of options and haven't seen it. I'm probably blind and stupid so can someone explain that, preferably in a private message as to not take up space on the forum?
Edit: I wish you hadn't said you're playing under an alias, because now I'm gonna try and figure out who you are each game.
Ok they're in there, do I send them somehow or can goblin and marsh just pop in there and download them? I am concerned if they're public as at least one of those contains an exploit and not just balance.
Link where? I kinda need you to be specific I have no idea what you're talking about, I am da derp.send them in a pm with the link on the top. PM them and done
It's played fairly often on battle.net and hosted on ENT/MMH.Where is this being played? Do you guys play this at those funmap evenings or whatever they're called?
And somewhere else? I mean its sometimes on Garena but i really cant see it somewhere else.
man ive been dreaming of a map that would have the sylvanus wow model....too bad its 2mb worth of space, much sadness....
ANYWAY, u know how people keep saying that dalaran has too many options and that the new dalaran/wyrmcrest events are just way better than the worge/gilneas path. I was thinking why not just make gilneas/worgen a seperate color? as the final 12th player of the map. that way the events could be expanded enormously for that one player. and purple as he is could be moved to dalaran dungeons or even better the southshore/stromegaurde area. Gilneas/worgen could be a neutral faction at the start. I understand that thill will lead to balance issues with pink and purple but i think this is a good way to expand the map.
....now I'm confused
Dalaran can go evil? What madness do you speak of? They're the only one who CAN'T go evil in the foreseeable future, hell that very fact was the basis for many arguments as to why dalaran shouldn't be nerfed all that time ago. Wyrmcrest is the epitome of good, and Worgen are more of neutral than evil if not outright good. The Dwarves still have that dark-iron thing in the pipelines unless marsh had a change of heart.How? It adds a player and balances the game and can become a 6 v 6.
I mean Blood elves can go evil, Dalaran can,
The dwarves are the only race that can't go evil. (Maybe hinting dark iron?)
Dalaran can go evil? What madness do you speak of? They're the only one who CAN'T go evil in the foreseeable future, hell that very fact was the basis for many arguments as to why dalaran shouldn't be nerfed all that time ago. Wyrmcrest is the epitome of good, and Worgen are more of neutral than evil if not outright good. The Dwarves still have that dark-iron thing in the pipelines unless marsh had a change of heart.
What he became was evil but at the same time I saw him as the mage version of Arthas. He did what he thought he needed to do in order to save Dalaran, though the power eventually drove him to an crazed madness (sounds like a redundancy but it's a distinction to make).True. I always saw Argual as evil. But that is just me.
Everyone ban Kadoe and DistractII please, they are the ones who keep hacking this map and they are the ones who keep hosting the hacked letter versions! I told them the map makers showed everyone which maps are the hacked versions and gave them the links for this forum but they still host these hacked versions. When they hosted these hacked versions, I joined and told everyone that they were hosting the hacked version because of that they banned me. It is obvious they are map hackers.
Map hackers are just really common these days
Wanna join my game(1.15)? What's your ign?
kk np, gl w/ hw.I am busy. I am writing and working on homework. But anyway here is a suggestion.
Is Green (Horde) going to get anymore events?
Hi Marshmallow is super that you're here and I hope you will not mind if I now ask you a few questions because my sugestions probably start you to matter.
1) Do you plan to develop a little bit more High Elves (in Argent Dawn). I mean the Silver Covenant should probably have its own wizards and warriors except Rangers. Maybe they could become one of the paths in the story. (change faction on Silver Covenant could be really attractive)
2) The same question but for draenei
3) Will there ever opportunity for the Blood elves go more "magical" way? Because their current sorcerres are not for most magical nation of Azeroth too strong.
4) This is related to 3) ... Will we ever be able to have Grand Magister Rommath?
5) When the Outland another location in the game ... you add a new faction? (Which faction)
Sorry for the disturbance but hopefully it will not be so mind![]()
The real prob with deathwing isn't his strength, it's as I posted that he has movement speed that easily outpaces gargoyles and anything else if someone put boots of speed on him.
Edit: I wish you hadn't said you're playing under an alias, because now I'm gonna try and figure out who you are each game.Deathwing and boots of speed will get a speed nerf next version.
.... My god. He's right.
You could make it so that Gilenas has a choice at the beginning to join twilight clan, scourge or the alliance or just be by themselves.
Everyone ban Kadoe and DistractII please, they are the ones who keep hacking this map and they are the ones who keep hosting the hacked letter versions!
What he became was evil but at the same time I saw him as the mage version of Arthas. He did what he thought he needed to do in order to save Dalaran, though the power eventually drove him to an crazed madness (sounds like a redundancy but it's a distinction to make).
Hey this gives me an idea; how about a worgen sub-path? The player could choose to follow the Worgen of Gilneas and stay loyal to the alliance, or join Arugal in his mad quest to restore Dalaran, which would lead to leaving the alliance. The Gilneas Worgen would lose arugal who could go back to Silverlaine Keep (otherwise know as Shadowfang Keep) and become an objective. If the player takes over Silverlaine Keep, they would be rewarded with a hero and possibly some new units. If they follow Arugal, they would leave the alliance, but arugal would become much stronger as he would be free to delve into his research and hunt for enchanted artifacts (Arugal in lore was actually a very weak mage, but became strong through an assortment of magical artifacts). This would empower arugal, maybe give him a hero, and greatly improve the worgen.
Well hang on, we're trying to stay loyal to lore here. Maybe instead of a sub-path he always goes with Arugal, and instead the Worgen of Gilneas are a second chance. This seems a bit more accurate as Arugal controlled the Worgen until he died when the curse went rampant which is likely how it spread into Gilneas. Arugal would be tied to SFK, and when it dies so can he, at which point the player takes control of Gilneas.Then you can also reestablish the Trisfal Order this way. But it is more corrupted , and they are trying to control demonic magics or something.
It would be interesting and if Arugal is slain and his keep destroyed the Worgen may rejoin the alliance. They would have several choices. Either go good and lose some unit or regain their allies.
Yes because New Lordaeron fits the lore so well XD.Well hang on, we're trying to stay loyal to lore here. Maybe instead of a sub-path he always goes with Arugal, and instead the Worgen of Gilneas are a second chance. This seems a bit more accurate as Arugal controlled the Worgen until he died when the curse went rampant which is likely how it spread into Gilneas. Arugal would be tied to SFK, and when it dies so can he, at which point the player takes control of Gilneas.
Side note: any chance lorna could be a bit harder to kill? I've noticed many bitter pinks will just assassinate her when they lose, or even worse teal will just dread spank her, and no amount of truesight seems to make a difference as if teal wants her dead he'll just astral in and kill her.
I'd like to be clear that I do not approve of New Lordaeron; it seems kinda fanboy/girlish, not loyal to lore (big part of the allure of the map), and just another excuse to kill pink. I'd be happier if instead Tirion restored Hearthglen after the destruction of the Lich King and then did something like beginning the reformation of the sliverhand, allowing the training of lower end silverhand units, but it's Marshs' map and Marshs' choice.
Could you clarify your Stromgaurde idea? To be blunt it's kind of a mess and I can't understand it, something about it being capture by lb, but he can lose it, then pink comes in somewhere, I just can't follow.
And twilight is also getting a change next version, though due to lack of details I'm inclined to think it's going to be a path choice and then back to old twilight if he so chose. Speaking of twilight, any chance you could just make him brown instead of purple? Having two of the same color without any real event seems silly.