- Joined
- Apr 20, 2007
- Messages
- 232
I am making a map , where player character is controlled by Arrow Keys (on keyboard). I need to make that animation loops , while pressing Up Arrow. Here's what I do :
It sucks because it stops at the middle of animation. So how should I make/fix this trigger huh ?
(it moves as it should , but it doesn't play animations)
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FowardStart
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Events
- Player - Player 1 (Red) Presses the Up Arrow key
- Conditions
-
Actions
- Trigger - Turn on Foward <gen>
- Animation - Play Shaman 0026 <gen>'s walk animation
- Animation - Queue Shaman 0026 <gen>'s walk animation
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Events
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Foward
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Events
- Time - Every 0.01 seconds of game time
- Conditions
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Actions
- Unit - Move Shaman 0026 <gen> instantly to ((Position of Shaman 0026 <gen>) offset by 2.00 towards (Facing of Shaman 0026 <gen>) degrees)
- Animation - Play Shaman 0026 <gen>'s walk animation
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Events
It sucks because it stops at the middle of animation. So how should I make/fix this trigger huh ?
(it moves as it should , but it doesn't play animations)