Deleted member 238589
D
Deleted member 238589
So basically locusts are summoned and they deal damage based on their own unit stats. Furthermore, they're supposed to return to the caster and heal him.
By default, "Damage Return Factor" is set to 0.75, which I assume means they heal the caster for 75% of damage dealt in one auto attack. But I don't understand what Damage Return Threshold is supposed to represent.
Locust does 13 auto attack damage, and thershold is, by default, set to 20. Does that mean that each locust can only heal caster twice (for 9.75, which is 75% of 13)? And does locust just keep attacking after that without healing the caster?
By default, "Damage Return Factor" is set to 0.75, which I assume means they heal the caster for 75% of damage dealt in one auto attack. But I don't understand what Damage Return Threshold is supposed to represent.
Locust does 13 auto attack damage, and thershold is, by default, set to 20. Does that mean that each locust can only heal caster twice (for 9.75, which is 75% of 13)? And does locust just keep attacking after that without healing the caster?