- Joined
- Apr 29, 2019
- Messages
- 41
Hello, I am trying to get my locusts to reduce the armor of the target they attack.
I managed to get it to work with one large single target, and then the locusts also successfully attacked a large group afterward and reduced their armor.
However, if I start the ability in range of many units, it no longer reduces armor.
If I start the ability in range of a LOT of units (like 50), it no longer even damages or shows attack animation when the locust gets to its target. I can't figure this out. This part happens even when the corruption ability is NOT added to the locust.
Here are the lines I edited in the skill:
Data - Damage Return Factor: 0.50
Data - Max Swarm Units Per Target: 5
Data - Number of Swarm Units: 10
Sound - Effect Sound (Looping): DeathAndDecayLoop
On the Locust unit itself:
Art - Model File: Footman (Problem happens even with base locust model, is this a hardcoded issue with Locust Swarm?!)
Combat - Attack 1 - Damage Base: 1000
Combat - ATtack 1 - Damage Sides per Die: 15
On the Locust unit itself, I added the Item Attack Corruption Bonus ability. Here are the lines I changed on this ability:
Art - Target: Item Attack Black Arrow Bonus <Target>
DAta - Armor Penalty: 50
Data - Damage Bonus Dice: 0
Data - Enabled Attack Index: 1
I managed to get it to work with one large single target, and then the locusts also successfully attacked a large group afterward and reduced their armor.
However, if I start the ability in range of many units, it no longer reduces armor.
If I start the ability in range of a LOT of units (like 50), it no longer even damages or shows attack animation when the locust gets to its target. I can't figure this out. This part happens even when the corruption ability is NOT added to the locust.
Here are the lines I edited in the skill:
Data - Damage Return Factor: 0.50
Data - Max Swarm Units Per Target: 5
Data - Number of Swarm Units: 10
Sound - Effect Sound (Looping): DeathAndDecayLoop
On the Locust unit itself:
Art - Model File: Footman (Problem happens even with base locust model, is this a hardcoded issue with Locust Swarm?!)
Combat - Attack 1 - Damage Base: 1000
Combat - ATtack 1 - Damage Sides per Die: 15
On the Locust unit itself, I added the Item Attack Corruption Bonus ability. Here are the lines I changed on this ability:
Art - Target: Item Attack Black Arrow Bonus <Target>
DAta - Armor Penalty: 50
Data - Damage Bonus Dice: 0
Data - Enabled Attack Index: 1
Last edited: