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Loading / transporting buildings

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Level 1
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May 25, 2017
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I'm working on a unit mix-up thing, and I'm focusing on humans being aggressive tower builders. For this purpose I want to have a unit that can transport towers.

I can't figure out how to make load apply -only- to towers, so I tried to do just buildings, but checking the appropriate unit types (structure, mechanical) still doesn't allow me to load buildings. Though I suppose it could be -extremely- glitchy, that's the only method I could think of.

Alternatively, maybe it'd be possible to have a unit that deconstructs the tower, and then is able to instantly build it?
 
Level 11
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Jun 2, 2004
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You could use the tiny building items. Have an ability that removes a targeted tower from the game and spawns a tiny item version on the ground, and a unit with an inventory can build it elsewhere.
 
Level 20
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Aug 29, 2012
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I guess you'd have to use triggers to get the amount of customization you want.

Alternatively, how about trying to add a specific classification to your towers (something you wouldn't use elsewhere in the game, like Tauren for example) and then modify the load ability so it can only target units with Tauren classification. That should probably work ~ish
 
Level 1
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May 25, 2017
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4
I guess you'd have to use triggers to get the amount of customization you want.

Alternatively, how about trying to add a specific classification to your towers (something you wouldn't use elsewhere in the game, like Tauren for example) and then modify the load ability so it can only target units with Tauren classification. That should probably work ~ish
Hmm, I'll try that. It's not like the humans are going to have any, anyway. Thanks!

Alternatively what @Kaijyuu was very helpful and tiny towers could function about the same. Maybe just sell them for the price of a tower.
 
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